Before a computer can
process your data, you need some method to input the
data into the machine. The device you use will depend on what form
this data takes (be it text, sound, artwork, etc.).
Similarly, after the computer has processed your data, you often need to produce output of the results. This output could be a display on the computer screen, hardcopy on printed pages, or even the audio playback of music you composed on the computer.
The terms “input” and “output” are used both as verbs to describe the process of entering or displaying the data, and as nouns referring to the data itself entered into or displayed by the computer.
Below we discuss the variety of peripheral devices used for computer input and output.
___________________________________________________________________________________
Similarly, after the computer has processed your data, you often need to produce output of the results. This output could be a display on the computer screen, hardcopy on printed pages, or even the audio playback of music you composed on the computer.
The terms “input” and “output” are used both as verbs to describe the process of entering or displaying the data, and as nouns referring to the data itself entered into or displayed by the computer.
Below we discuss the variety of peripheral devices used for computer input and output.
___________________________________________________________________________________
Input Devices
Keyboard
The computer keyboard is used
to enter text information into the computer, as when you type the contents
of a report. The keyboard can also be used to type commands directing
the computer to perform certain actions. Commands are typically chosen
from an on-screen menu using a mouse, but
there are often keyboard shortcuts for giving
these same commands.
In addition to the keys of the main keyboard (used for
typing text), keyboards usually also have a numeric keypad (for entering
numerical data efficiently), a bank of editing keys (used in text editing
operations), and a row of function keys along the top (to easily invoke
certain program functions). Laptop computers, which don’t have room for
large keyboards, often include a “fn” key so that other keys can perform
double duty (such as having a numeric keypad function embedded within
the main keyboard keys).
Improper use or positioning of a keyboard can lead to repetitive-stress
injuries. Some ergonomic keyboards are designed
with angled arrangements of keys and with built-in wrist rests that can
minimize your risk of RSIs.
Most keyboards attach to the PC via a PS/2 connector or
USB port (newer). Older Macintosh computers used an ABD connector,
but for several years now all Mac keyboards have connected using USB.
Pointing Devices
The graphical user interfaces (GUIs) in use today require
some kind of device for positioning the on-screen cursor. Typical pointing
devices are: mouse, trackball, touch pad, trackpoint, graphics tablet,
joystick, and touch screen.
Pointing devices, such as a mouse, connected to the PC
via a serial ports (old), PS/2 mouse port (newer), or USB port (newest).
Older Macs used ADB to connect their mice, but all recent Macs use USB (usually to a USB port right on the USB keyboard).
Mouse
The mouse pointing device sits
on your work surface and is moved with your hand. In older mice, a ball
in the bottom of the mouse rolls on the surface as you move the mouse,
and internal rollers sense the ball movement and transmit the information
to the computer via the cord of the mouse.
The newer optical mouse does
not use a rolling ball, but instead uses a light and a small optical
sensor to detect the motion of the mouse by tracking a tiny image of
the desk surface. Optical mice avoid the problem of a dirty mouse ball,
which causes regular mice to roll unsmoothly if the mouse ball and internal
rollers are not cleaned frequently.
A cordless or wireless
mouse communicates with the computer via radio waves (often
using BlueTooth hardware and protocol) so that a cord is not needed
(but such mice need internal batteries).
A mouse also includes one or more buttons
(and possibly a scroll wheel) to allow users to interact with the GUI.
The traditional PC mouse has two buttons, while the traditional Macintosh
mouse has one button. On either type of computer you can also use mice
with three or more buttons and a small scroll wheel (which can also usually
be clicked like a button).
Touch Pad
Most laptop computers today have a touch
pad pointing
device. You move the on-screen cursor by sliding your finger along the
surface of the touch pad. The buttons are located below the pad, but
most touch pads allow you to perform “mouse clicks” by
tapping on the pad itself.
Touch pads have the advantage over mice that they take
up much less room to use. They have the advantage over trackballs (which
were used on early laptops) that there are no moving parts to get dirty
and result in jumpy cursor control.
Trackpoint
Some sub-notebook computers (such as the
IBM ThinkPad), which lack room for even a touch pad, incorporate a trackpoint,
a small rubber projection embedded between the keys of the keyboard.
The trackpoint acts like a little joystick that can be used to control
the position of the on-screen cursor.
Track Ball
The trackball is
sort of like an upside-down mouse, with the ball located on top. You
use your fingers to roll the trackball, and internal rollers (similar
to what’s inside a mouse) sense the motion which is transmitted
to the computer. Trackballs have the advantage over mice in that the
body of the trackball remains stationary on your desk, so you don’t
need as much room to use the trackball. Early laptop computers often
used trackballs (before superior touch pads came along).
Trackballs have traditionally had the same problem as mice:
dirty rollers can make their cursor control jumpy and unsmooth. But there
are modern optical trackballs that don’t have this problem because their
designs eliminate the rollers.
Joysticks
Joysticks and other game controllers can
also be connected to a computer as pointing devices. They are generally
used for playing games, and not for controlling the on-screen cursor
in productivity software.
Touch Screen
Some computers, especially small hand-held PDAs, have touch
sensitive display screens. The user can make choices and press button
images on the screen. You often use a stylus, which you hold like a pen,
to “write” on the surface of a small touch screen.
Graphics Tablet
A graphics tablet consists of an electronic
writing area and a special “pen” that works with it. Graphics
tablets allows artists to create graphical images with motions and actions
similar to using more traditional drawing tools. The pen of the graphics
tablet is pressure sensitive, so pressing harder or softer can result
in brush strokes of different width (in an appropriate graphics program).
Scanners
A scanner is a device that images
a printed page or graphic by digitizing it, producing an image made of
tiny pixels of different brightness and color values which are represented
numerically and sent to the computer. Scanners scan graphics, but they
can also scan pages of text which are then run through OCR (Optical Character
Recognition) software that identifies the individual letter shapes and
creates a text file of the page's contents.
Microphone
A microphone can be attached
to a computer to record sound (usually through a sound card input or
circuitry built into the motherboard). The sound is digitized—turned
into numbers that represent the original analog sound waves—and stored
in the computer to later processing and playback.
MIDI Devices
MIDI (Musical
Instrument Digital Interface) is a system designed to transmit
information between electronic musical instruments. A MIDI musical
keyboard can be attached to a computer and allow a performer to play
music that is captured by the computer system as a sequence of notes
with the associated timing (instead of recording digitized sound waves).
_________________________________________________________________________________
No comments:
Post a Comment